Saturday, April 21, 2012

Ravenwood Retreat Mafia Game.

THE RULES

(Mostly copied from one of ThunderCat's games) Changes/Additions are bolded.

1) You do not talk about your role or any other relevant information concerning the game outside this thread.

2) If you post at night I will kill you, no matter what.

3) The day is considered over at the exact time of the counter not when the end of day post is made. All posts thus need a time stamp of 1 minute before the deadline to be counted as part of the day.

4) If you edit your post I will kill you (This includes editing for spelling mistakes)

5) If your role allows you to communicate with others during the night, feel free to do so via PM, instant messaging or any other form you choose. Only those roles expressly allowed to communicate privately with each other at night are allowed to. If you have any questions, contact me privately.

6) Once you're dead, stay that way. Dead people tell no tales, or in this case, dead people make no posts. Suck up your death and keep watching and rooting for your team. There's always the next round.

7) Every player gets one lynch vote during the day. Votes and unvotes need to be bolded . If your unvote isn't bold, it doesn't count. Votes require full names but spelling and capitalization do not need to be exact. Unvotes with full names need to precede new votes.

Vote: ThunderCat

Unvote: ThunderCat


8) The required number of votes to seal a lynch for the day is equal to one half the remaining number of people alive (rounded up) plus 1. Once someone reaches this number of votes, they will be lynched no matter what; however, the day will still continue to its scheduled conclusion. Half rounded up equals a lynch, but no lock, so the lynchee has until the days end to persuade the town otherwise.

9) Never post anything in the thread that shouldn't be known to the town. Don't flame in the thread. If you have a problem with anything in the thread, please PM me and I'll do my best to handle it.

10) Any player may claim any role. I.E. Any player may claim to be something that they are not. However,

11) Do not post any information sent to you in a pm. This includes, but is not limited to, numbers of words/letters/punctuation marks. If you want to claim a role, don't copy paste the PM I sent you. If you're a townsfolk aka regular forum member, the only person you should be pm'ing (no private aim or msn conversations between each other) is me. Mafia can pm between themselves (or talk on msn or aim) only during the night.

12) I won't be telling you the starting roles.

13) The Day phase lasts 48 hours and the night phase lasts 24 hours.

14) Do not post at night or edit or I will kill you.

15) You will get mod killed if you are inactive (at least 1 contributive post per day phase).

16) Read the rules once more. Have Fun! Good luck! May the best team win.|||Roles Assigned:



Spoiler




1. Gorny -- Bus Driver

2. Leopold Stotch -- Coroner

3. Asrrin -- Mafia Forger

4. CoolguyBad -- Doctor

5. Goryani -- Bodyguard

6. Feysal -- Cityslicker

7. Noodle -- Dirty Cop, Mafia Traitor // Altered Day2 end to Cityslicker//Reinstated Night three

8. Zarniwoop -- Cityslicker

9. Valhauros -- Cityslicker

10. ThunderCat -- Coroner’s Assistant

11. Marahumm -- Cop

12. Laarz -- Head of Security

13. Bad Ash -- Mafia Godfather

14. Technomancer -- Mafia Ninja

15. Sathoris -- Mafia Hitman

16. Caluin Graye -- Investigative Reporter

17. Krazeyivan -- Mad Scientist

18. Ankeli -- Cityslicker

19. LozHinge the Unhinged -- Cityslicker





Town Role PMs



Spoiler




You are the Cop, Pro-Town.

You’ve come to Ravenwood Retreat not for vacation but to try to track down a dirty cop before he can join the mob.

Night Ability:

Each night can you can investigate a player. The investigation will return their alignment; Pro-town, Neutral or Anti-Town.

You win when all anti-town threats have been eliminated and at least one Pro-Town player lives.



You are the Doctor, Pro-Town.

Night Ability:

Each night you can protect a player(including yourself) from harm until the following night.

You win when all anti-town threats have been eliminated and at least one Pro-Town player lives.



You are the Coroner, Pro-Town.

Night Ability:

Night Talk: Talk with your Assistant[ThunderCat] via this: QT thread

Day Abilities:

Day Talk: Via the same QT thread.

Each day you can perform a Thorough, Standard or Quick investigation of a body or bodies as applicable. A successful Thorough investigation will reveal the player’s role and alignment as well as at least some of the players actions. Including who they targeted and any result from those actions. A successful Standard investigation gives the player’s role and alignment. A successful Quick investigation gives only the player’s role but every dead player can be targeted.

Thorough has a 50% chance of success, with a cumulative 25% increase per day on the same target.

Standard has a 75% chance of success, with a cumulative 25% increase per day on the same target. A successful Standard investigation gives a 15% increase to a Thorough investigation of the same target.

Quick has a 33% chance of success per target.

You win when all anti-town threats have been eliminated and at least one Pro-Town player lives.

---

Forger and Mad Scientist show up as the fake roles on quick investigation.

Upping Quick chance mid-game day2 to 50%

(The switch to 50% didn't actually change anything as ThunderCat got the same amount as info as if it had stayed 33%)

Thorough reveals actual kill flavor, little more info on role plus ability use.

(Thorough ended up not getting kill flavor as I thought he might have been too powerful even with the other things)



You are the Coroner’s Assistant, Pro-Town.

Night Ability:

Night Talk: Talk with your partner, the Coroner [Leopold Stotch] via this: QT

Day Abilities:

Day Talk: Via the same QT thread.

Should your partner, the Coroner die, you will be able to decide from these actions:

Each day you can perform a Thorough, Standard or Quick investigation of a body or bodies as applicable. A successful Thorough investigation will reveal the player’s role and alignment as well as at least some of the players actions. Including who they targeted and any result from those actions. A successful Standard investigation gives the player’s role and alignment. A successful Quick investigation gives only the player’s role but every dead player can be targeted.

Thorough has a 50% chance of success, with a cumulative 25% increase per day on the same target.

Standard has a 75% chance of success, with a cumulative 25% increase per day on the same target. A successful Standard investigation gives a 15% increase to a Thorough investigation of the same target.

Quick has a 33% chance of success per target.

You win when all anti-town threats have been eliminated and at least one Pro-Town player lives.



You are the City Slicker, Pro-Town.

You’ve come to Ravenwood Retreat for a relaxing vacation in the countryside.

You have only your wits to help you.

You win when all anti-town threats have been eliminated and at least one Pro-Town player lives.



You are the Bus Driver, Pro-Town.

Night Ability:

Each night you can switch two players. Actions targeting the first player now target the second player and vice versa.

You win when all anti-town threats have been eliminated and at least one Pro-Town player lives.



You are the Investigative Reporter, Pro-Town.

Night Ability:

Watcher- Each night you can watch a player to see who targets them that night.

Passive Ability:

There is a small chance you might receive information from your sources during the day phase.

You win when all anti-town threats have been eliminated and at least one Pro-Town player lives.



You are the Head of Security, Pro-Town.

Night Ability:

Investigation- You will receive the role of the targeted player. You must wait at least one night phase in between investigations.

Day Ability:

Day Kill - Starting on Day2, during day phase you can choose to kill a player. You must wait at least one day phase in between kills.

You win when all anti-town threats have been eliminated and at least one Pro-Town player lives.



You are the Bodyguard, Pro-Town.

Night Ability:

Protection- Each night you can choose to protect a player from harm. If that person is targeted by a killing ability you will shield them. You have a 100% chance to kill the attacker but will die in the process of protecting your target.

On any night you choose not to target someone and are attacked; you will just be killed as normal.

You win when all anti-town threats have been eliminated and at least one Pro-Town player lives.





Anti-Town Role PMs



Spoiler




You are the Mad Scientist, Neutral, Serial Killer, Anti-town.

Night Abilities:

Investigation Immunity - You will show up as a Scientist, Pro-Town when investigated.

On odd nights(1,3,5,etc) You can choose to give a player a forensic kit. The forensic kit is a one shot night ability that allows the player to target a player’s body and a player. They will then get a result of whether the player killed that other player.

Starting on the second night you can kidnap one player. After experimenting on them for two day phases you will kill them unless a research breakthrough is made. At which time you’ll be ready for a new victim.

You win when you are the last one standing.



You are the Mafia Ninja.

Night Abilities:

Night Talk with your Forger[Asrrin], Hitman[Sathoris], Godfather[Bad Ash] via this QT.

Night Kill - Kills the target player. Anyone can be chosen to be the designated hitman for the night.

Poison Night Kill - Kills the target player via poison. A player targeted with this kill dies at the end of the following day phase. At about the halfway point of the following day phase they will fall under a post restriction of: limit of 5 more posts with about 5 sentences per post. After which they will only be able to vote.

Day Ability:

Day Talk: Also while you’re alive, you and your mafia brethren can communicate during the day in the same QT. With one restriction; after 16 posts each day there is a 5% chance for each post to be intercepted and its contents minus names to be revealed to certain players. The chance increases by 5% for every 4 messages above the limit.

You win when everyone not in the mafia is dead or nothing can prevent the same and at least one mafia member lives.



You are the Mafia Forger.

Night Abilities:

Night Talk with your Ninja[Technomancer], Hitman[Sathoris], Godfather[Bad Ash] via this QT.

Night Kill - Kills the target player. Anyone can be chosen to be the designated hitman for the night. Most abilities can’t be used while performing as the designated hitman for the night.

Framing - The target player if investigated this night will now show up as role X, the default is hitman. Though can be changed to a role name of your choosing any night.

Investigation Immunity- When investigated you will show up as a redirector. Though this can be changed to another role of your choosing on the first night.

Two Shot Redirection - Target player’s action will now target the player of your choice until the next night.

You win when everyone not in the mafia is dead or nothing can prevent the same and at least one mafia member lives.



You are the Mafia Hitman.

Night Abilities:

Night Talk with your Ninja[Technomancer], Forger[Asrrin], Godfather[Bad Ash] via this QT.

Night Kill - Kills the target player. Anyone can be chosen to be the designated hitman for the night. Most abilities can’t be used while performing as the designated hitman for the night.

One shot Manipulation Ignore - Targeted player can’t be roleblocked, switched, redirected, or mimicked this night. This action can be used as the designated hitman, though doesn’t have to be.

Two shot Tracker - Returns who the target player targeted that night if any.

You win when everyone not in the mafia is dead or nothing can prevent the same and at least one mafia member lives.



You are the Mafia Godfather.

In the midst of the town there is a cop whom you might be able to recruit.

Night Abilities:

Night Talk with your Ninja[Technomancer], Forger[Asrrin], Hitman[Sathoris] via this QT.

Night Kill - Kills the target player. Anyone can be chosen to be the designated hitman for the night. Most abilities can’t be used while performing as the designated hitman for the night.

Passive Bulletproof -- You are immune to killing abilities.

Two Shot Roleblocker -- Cancels the target players action that night.

You win when everyone not in the mafia is dead or nothing can prevent the same and at least one mafia member lives.



You are a Dirty Cop, Mafia Traitor.

Night Ability:

Investigation- You can investigate a player and will receive their role and alignment.

Any information you gain from this ability must be kept to yourself until you join the mafia. Otherwise you’ll be taken into custody by the cop and his associates who’re trying to track you down.

If you’re targeted with a Night Kill by the mafia you’ll lose this ability and join them.

You win when everyone not in the mafia is dead or nothing can prevent the same and at least one mafia member lives.





Night/Day Actions



Spoiler




Night 1 Actions

Gorny (BusDriver) -- Switch Gorny with Caluin Graye

Caluin Graye (Reporter) -- Watch CoolguyBad

Marahumm(Cop) -- Investigate Marahumm

CoolguyBad(Doctor) -- Protect CoolguyBad

Laarz (Head of Security) -- Investigate Marahumm

Goryani (Bodyguard) -- Protect Ankeli

Technomancer (Ninja) -- Poison NK Feysal

Asrrin(Forger) -- Frame Ankeli -- Mafia Poisoner

Noodle(Traitor)-- Investigate Gorny

--

Night 2 Actions

Krazeyivan(Mad Scientist) -- Kidnap Leopold Stotch

Caluin Graye (Reporter) -- Watch ThunderCat

Noodle(Traitor) -- Investigate Zarniwoop

Bad Ash(Godfather) -- Roleblock(1st shot) Marahumm

CoolguyBad(Doctor) -- Protect Marahumm

Technomancer(Ninja) -- NK Laarz

Asrrin(Forger) -- Frame ThunderCat

Marahumm(Cop) -- Investigate Leopold Stotch

Goryani(Bodyguard) -- Protect Marahumm

--

Day 2 Action

ThunderCat(Coroner’s Assistant) -- Quick Investigation 50%; Feysal 17 Success, Laarz 66 Fail, Gorny 33 Success

--

Night 3 Actions

Krazeyivan(Mad Scientist) -- Gifts LozHinge the Unhinged with the forensic kit.

Caluin Graye(Reporter) -- Watch LozHinge the Unhinged

CoolguyBad(Doctor) -- Protect Marahumm

Marahumm(Cop) -- Investigate ThunderCat

Asrrin(Forger) -- Frame Krazeyivan

Goryani(Bodyguard) -- Protect ThunderCat


Sathoris(Hitman) -- NK Marahumm

Noodle(Traitor) -- Investigate ThunderCat

--

Day 3 Action

ThunderCat(Coroner’s Assistant) -- Standard Investigation 75%; Laarz 16 Success

--

Night 4 Actions

LozHinge the Unhinged -- uses Forensic kit, Targets Leo’s body, and Noodle: Failure

Caluin Graye(Reporter) -- Watch Krazeyivan; After redirect watching Technomancer

Krazeyivan(Mad Scientist) -- Kidnap Goryani

Noodle(Traitor) -- Investigate Goryani

CoolguyBad(Doctor) -- Protect ThunderCat

Sathoris(Hitman) -- Track(1st shot) Ankeli

Asrrin(Forger) -- Redirect(1st shot) Caluin Graye to Technomancer

Technomancer(Ninja) -- NK Goryani

Goryani(Bodyguard) -- Protect ThunderCat

--

Day 4 Action

ThunderCat(Coroner’s Assistant) -- Standard Investigation 75%; Goryani 32 Success

--

Night 5 Actions

Krazeyivan(Mad Scientist) -- Gifts ThunderCat with Forensic Kit

Caluin Graye(Reporter) -- Watch Krazeyivan

CoolguyBad(Doctor) -- Protect Krazeyivan

Bad Ash(Godfather) -- Roleblock(2nd shot) Zarniwoop

Sathoris(Hitman) -- Track(2nd shot) Caluin Graye

Asrrin(Forger) -- NK Krazeyivan

--

Day 5 Action

ThunderCat(Coroner’s Assistant) -- Thorough Investigation 65%; Goryani 8 Success

Night1, 12 Night2, 83 Night 3, 52 Night 4 83

49

--

Night 6 Actions

Krazeyivan(Mad Scientist) -- Kidnap LozHinge the Unhinged

ThunderCat(Coroner’s Assitant) -- Uses Forensic Kit, Targets Goryani’s body and Asrrin: Failure

Caluin Graye(Reporter) -- Watch ThunderCat

CoolguyBad(Doctor) -- Protect CoolguyBad

Asrrin(Forger) -- Redirect(2nd shot) Zarniwoop to “CoolBadGuy” CoolguyBad

Bad Ash(Godfather) -- NK LozHinge the Unhinged

--

Day 6 Action

ThunderCat(Coroner’s Assistant) -- Thorough Investigation 65%; Laarz 89 Failure

--

Night 7 Actions

Krazeyivan(Mad Scientist) -- Gifts ThunderCat with Forensic Kit

Caluin Graye(Reporter) -- Watch ThunderCat

Sathoris(Hitman) -- Manipulation Ignore CoolguyBad

Sathoris(Hitman) -- NK ThunderCat

CoolguyBad(Doctor) -- Protect Krazeyivan

--

Night 8 Actions

Krazeyivan(Mad Scientist) -- Kidnap Asrrin

Bad Ash(Godfather) -- NK Ankeli

CoolguyBad(Doctor) -- Protect Caluin Graye

Caluin Graye(Reporter) -- Watch CoolguyBad

--

Night 9 Actions

CoolguyBad(Doctor) -- Protect Zarniwoop

Caluin Graye(Reporter) -- Watch Zarniwoop





Votes



Spoiler




Day1 Votes

Goryani unvotes CoolguyBad votes Marahumm post #23

Sathoris unvotes Ankeli votes Gorny post #49

Asrrin unvotes Zarniwoop votes Sathoris post #53

LozHinge the Unhinged unvotes Technomancer votes Gorny post #70

Caluin Graye unvotes Asrrin votes Marahumm post #71

Leopold Stotch unvotes Gorny post #82, -didn’t understand vote tally system

Valhauros unvotes Caluin Graye votes Marahumm post #126

LozHinge the Unhinged unvotes Gorny votes Marahumm post #147

Sathoris unvotes Gorny post #137 invalid

CoolguyBad unvotes Goryani post #167 invalid due to Accel start

Asrrin unvotes Sathoris, votes Marahumm, post #173

Sathoris votes ThunderCat post #174 invalid; vote still counts as on Gorny

Sathoris unvotes ThunderCat, votes Marahumm post #180 invalid due to above

Ankeli unvotes Bad Ash, votes Asrrin post #176

Sathoris unvotes Marahumm, votes ThunderCat post #182 invalid again, same

Feysal unvotes Krazeyivan, votes Zarniwoop post #185

Zarniwoop unvotes Noodle, votes Asrrin post #198

Marahumm unvotes LozHinge the Unhinged, votes ThunderCat post #210

Bad Ash unvotes Valhauros, votes ThunderCat post #218

Feysal unvotes Zarniwoop, votes Valhauros post #225

Technomancer unvotes Marahumm, votes ThunderCat post #230

Feysal unvotes Valhauros, votes ThunderCat post #231

Goryani unvotes Marahumm, votes ThunderCat post #232

---

Day 2 Votes

Asrrin votes Zarniwoop post #266

ThunderCat votes Valhauros post #282

LozHinge the Unhinged votes Krazeyivan post #283

Sathoris votes ThunderCat post #284

Krazeyivan votes ThunderCat post #289

Caluin Grate votes ThunderCat post #292

LozHinge the Unhinged unvotes Krazeyivan, votes ThunderCat post #293

Valhauros votes LozHinge the Unhinged post #295

Zarniwoop votes ThunderCat post #299

Ankeli votes ThunderCat post #302

LozHinge the Unhinged votes Krazeyivan post #310

--

Day 3 Votes

Sathoris votes ThunderCat post #333

Zarniwoop votes ThunderCat post #334

Asrrin votes ThunderCat post #337

Krazeyivan votes ThunderCat post #342

Technomancer votes ThunderCat post #344

Ankeli votes Bad Ash post #360

Bad Ash votes Marahumm post #378

CoolguyBad unvotes Goryani?, votes ThunderCat post #381

LozHinge the Unhinged votes Bad Ash post #387

Asrrin unvotes ThunderCat, votes Noodle post #389

Sathoris unvotes ThunderCat post #392

Caluin Graye votes Bad Ash post #395

Zarniwoop unvotes ThunderCat, votes Bad Ash post #397

Krazeyivan unvotes ThunderCat, votes LozHinge the Unhinged post #399

Asrrin unvotes Noodle, votes LozHinge the Unhinged post #406

Bad Ash unvotes Marahumm, votes LozHinge the Unhinged post #408

Caluin Graye unvotes Bad Ash, votes LozHinge the Unhinged post #410

Caluin Graye unvotes LozHinge the Unhinged post #432

Krazeyivan unvotes LozHinge the Unhinged, votes Marahumm post #434

Technomancer unvotes ThunderCat post #437 but not bolded

Bad Ash unvotes LozHinge [the Unhinged], votes Marahumm post #439

Caliun Graye votes Marahumm post #440

Ankeli unvotes Bad Ash, votes Marahumm post #448

Technomancer votes Marahumm post #452 invalid

Asrrin unvotes LozHinge the Unhinged post #459

Sathoris votes Marahumm post #464

Asrrin votes Marahumm post #465

ThunderCat votes Marahumm post #467

Marahumm votes Zarniwoop post #468

Goryani votes Marahumm post #485

--

Day 4 Votes

Sathoris votes Noodle post #513

Caluin Graye votes Noodle post #529

Technomancer votes Noodle post #530

Asrrin votes Noodle post #532

Ankeli votes Asrrin post #536

CoolguyBad unvotes ThunderCat, votes Noodle post #538

Ankeli unvotes Asrrin, votes Noodle post #560

Zarniwoop votes Ankeli post #568

Bad Ash votes Noodle post #569

--

Day 5 Votes

LozHinge the Unhinged votes Technomancer, post #623

Caluin Graye votes Asrrin, post #625

Caluin Graye unvotes Asrrin, post #636

Bad Ash votes Ankeli, post #638

Zarniwoop votes Bad Ash, post #643

Ankeli votes Asrrin, post #645

ThunderCat votes Technomancer, post #663

ThunderCat unvotes Technomancer, votes Asrrin, post #677

Asrrin votes Ankeli, post #683

Krazeyivan votes Technomancer, post #707

Sathoris votes Technomancer, post #710

Sathoris unvotes Technomancer, post #712

ThunderCat unvotes Asrrin, votes Technomancer, post #722

Technomancer votes LozHinge the Unhinged, post #723

CoolguyBad votes Technomancer, post #726

Zarniwoop unvotes Bad Ash, votes Technomancer, post #731

Caluin Graye votes Technomancer, post #734

Sathoris votes Technomancer, post #742

--

Day 6 Votes

Ankeli votes Asrrin, post #775

Asrrin votes Ankeli, post #780

ThunderCat votes Zarniwoop, post #782

Asrrin unvotes Ankeli, votes Zarniwoop, post #784

Zarniwoop votes Asrrin, post #785

Sathoris votes Zarniwoop, post #796

ThunderCat unvotes Zarniwoop, post #797

Krazeyivan unvotes Ankeli ?, votes Sathoris, post #800

Bad Ash votes Ankeli, post #803

ThunderCat votes Sathoris, post #808

CoolguyBad votes Sathoris, post #812

Caluin Graye votes Asrrin, post #813

CoolguyBad unvotes Sathoris, votes Asrrin, post #835

--

Day 7 Votes

Caluin Graye votes Sathoris, post #838

Sathoris votes Zarniwoop, post #840

Sathoris unvotes Zarniwoop, post #843

Krazeyivan votes Sathoris, post #847

Ankeli votes Asrrin, post #851

Zarniwoop votes Sathoris, post #858

Bad Ash votes Ankeli, post #859

Asrrin votes Ankeli, post #860

Ankeli unvotes Asrrin, votes Sathoris, post #861

Sathoris votes Ankeli, post #865

Bad Ash unvotes Ankeli, votes Sathoris, post #868

CoolguyBad votes Sathoris, post #879

--

Day 8 Votes

Bad Ash votes Caluin Graye, post #889

Krazeyivan votes Bad Ash, post #891

Caluin Graye votes Bad Ash, post #893

CoolguyBad votes Bad Ash, post #952

Zarniwoop votes Bad Ash, post #983

--

Day 9 Votes

CoolguyBad votes Caluin Graye, post #1033

Caluin Graye votes Krazeyivan, post #1034

Zarniwoop votes Krazeyivan, post #1035

CoolguyBad unvotes Caluin Graye, votes Krazeyivan, post #1037





Random Votes



Spoiler




Player is voting Player

GornyLeopold StotchLeopold StotchSathorisAsrrinZarniwoopCoolguyBadGoryaniGoryaniCoolguyBadFeysalKrazeyivanNoodleFeysalZarniwoopNoodleValhaurosCaluin GrayeThunderCatGornyMarahummLozHinge the UnhingedLaarzThunderCatBad AshValhaurosTechnomancerMarahummSathorisAnkeliCaluin GrayeAsrrinKrazeyivanLaarzAnkeliBad AshLozHinge the UnhingedTechnomancer
|||Players alive:

1. CoolguyBad

2. Zarniwoop

3. Caluin Graye



Players dead:

1. Gorny -- Mod Killed Day one, Bus Driver, Pro-Town

2. Feysal -- Died at the end of Day one

3. Leopold Stotch -- Went missing on Night two, Body found at the end of Day three

4. Laarz -- Strangled Night two

5. Valhauros -- Mod Killed Day two, Cityslicker, Pro-Town

6. Marahumm -- Lynched Day three, Cop, Pro-Town

7. Goryani -- Strangled Night four

8. Noodle -- Lynched Day four, Dirty Cop/ Mafia Traitor

9. Technomancer -- Lynched Day five, Mafia Ninja

10. LozHinge the Unhinged -- Shot to death Night six

11. ThunderCat -- Shot while asleep on Night seven

12. Sathoris -- Lynched Day seven, Mafia Hitman

13. Ankeli -- Shot to death Night eight

14. Asrrin -- Went missing on Night eight, Found dying at the end of Day nine

15. Bad Ash -- Lynched Day eight, Mafia Godfather

16. Krazeyivan -- Lynched Day nine, Mad Scientist/SK



Time until Day nine end/ Night ten start:
Saturday 11 @ 4:20 PM EST



First Column is who's being voted for. The number in parentheses is how many votes are on them. After the "--" is who is voting for them.

Parentheses() denote current votes. Brackets[] denote old votes.

Numbers in brackets denote oldest[1] unvote to newest[2+] unvote


Day nine vote tally: (2 to lynch/ 3 to lock)

Krazeyivan(3) -- (Caluin Graye), (Zarniwoop), (CoolguyBad)



Day eight vote tally: (3 to lynch/ 4 to lock)



Spoiler




Bad Ash(4) -- (Krazeyivan), (Caluin Graye), (CoolguyBad), (Zarniwoop)

Caluin Graye(1) -- (Bad Ash)

Time until Night nine end/ Day nine start: Thursday 9 @ 4 PM EST

Time until Day eight end/ Night nine start: Wednesday 8







Day seven vote tally: (4 to lynch/ 5 to lock)





Spoiler




Ankeli(1) -- [Bad Ash[1]], (Asrrin)

Sathoris(5) -- (Caluin Graye), (Krazeyivan), (Zarniwoop), (Ankeli), (Bad Ash)





Those with no current votes:



Spoiler




Time until Night eight end/ Day eight start: Tuesday 7 @ 4 PM EST

Time until Day seven end/ Night eight start: Monday 6 @ 4 PM EST

Asrrin(0) -- [Ankeli[1]]

Zarniwoop(0) -- [Sathoris[1]]





Day six vote tally: (5 to lynch/ 6 to lock)



Spoiler




Ankeli(1) -- [Asrrin[1]], (Bad Ash)

Asrrin(4)-- (Ankeli), (Zarniwoop), (Caluin Graye), (CoolguyBad)

Sathoris(2) -- (Krazeyivan), (ThunderCat), [CoolguyBad[1]]

Zarniwoop(2) -- [ThunderCat[1]], (Asrrin), (Sathoris)





Those with no current votes:



Spoiler




Time until Night seven end/ Day seven start: Saturday 4 @ 4 PM EST

Time until Day six end/ Night seven start: Friday 3 @ 4 PM EST

None at the moment







Day five vote tally: (6 to lynch/ 7 to lock)



Spoiler


Ankeli(2) -- (Bad Ash), (Asrrin)

Asrrin(1) -- [Caluin Graye[1]], (Ankeli), [ThunderCat[2]]

LozHinge the Unhinged(1) -- (Technomancer)

Technomancer(7) --(LozHinge the Unhinged), [ThunderCat[1]], (Krazeyivan), [Sathoris[1]], (ThunderCat), (CoolguyBad), (Zarniwoop), (Caluin Graye), (Sathoris)





Those with no current votes:



Spoiler




Time until Night six end/ Day six start: Wednesday 1 @ 4 PM EST

Time until Day five end/ Night six start: Tuesday 31 @ 4 PM EST

Bad Ash(0) -- [Zarniwoop[1]]





Day four vote tally: (6 to lynch/ 7 to lock)



Spoiler




Ankeli(1) -- (Zarniwoop)

Noodle(7) -- (Sathoris), (Caluin Graye), (Technomancer), (Asrrin), (CoolguyBad), (Ankeli), (Bad Ash)





Those with no current votes:



Spoiler




Time until Night five end/ Day five start: Sunday 29 @ 4 PM EST

Time until Day four end/ Night five start: Saturday 28 @ 4 PM EST

Asrrin(0) -- [Ankeli[1]]





Day three vote tally: (7 to lynch/ 8 to lock)





Spoiler




Bad Ash(2) -- [Ankeli[1]], (LozHinge the Unhinged), [Caluin Graye[1]], (Zarniwoop)

Marahumm(8) -- [Bad Ash[1]], (Krazeyivan), (Bad Ash), (Caluin Graye), (Ankeli), (Sathoris), (Asrrin), (ThunderCat), (Goryani)

ThunderCat(2) -- [Sathoris[1]], [Zarniwoop[1]], [Asrrin[1]], [Krazeyivan[1]], (Technomancer), (CoolguyBad)

Zarniwoop(1) -- (Marahumm)





Those with no curent votes:



Spoiler




Time until Night four end/ Day four start: Thursday 26 @ 4 PM EST

Time until Day three end/ Night four start: Wednesday 25 @ 4 PM EST

LozHinge the Unhinged(0) -- [Krazeyivan[2]], [Bad Ash[2]], [Asrrin[1]], [Caluin Graye[2]]

Noodle (0) -- [Asrrin[2]]







Day two vote tally: (7 to lynch/ 8 to lock)





Spoiler




ThunderCat(6) -- (Sathoris), (Krazeyivan), (Caluin Graye), [LozHinge the Unhinged[2]], (Zarniwoop), (Ankeli), (LozHinge the Unhinged)

Valhauros(1) -- (ThunderCat)

Zarniwoop(1) -- (Asrrin)





Those with no current votes:



Spoiler




Time until Day two end/ Night three start: Sunday 22 @ 4 PM EST

Time until Night three end/ Day three start: Monday 23 @ 4 PM EST

Krazeyivan(0) -- [LozHinge the Unhinged[1]], [LozHinge the Unhinged[3]]

LozHinge the Unhinged(0) -- (Valhauros)





Day one vote tally: (9 to lynch/ 10 to lock)




Spoiler




Asrrin(2) -- [Caluin Graye[1]] (Ankeli), (Zarniwoop)

Feysal(1) -- (Noodle)

Gorny(1) -- (ThunderCat), [Sathoris[2]], [LozHinge the Unhinged[2]]

Goryani(1) -- (CoolguyBad)

Laarz(1) -- (Krazeyivan)

Marahumm(4) -- [Technomancer[1]], [Goryani[2]], (Caluin Graye), (Valhauros), (LozHinge the Unhinged), (Asrrin)

Sathoris(1) -- (Leopold Stotch), [Asrrin[2]]

ThunderCat(7) -- (Laarz), (Sathoris), (Marahumm), (Bad Ash), (Technomancer), (Feysal), (Goryani)





Those with no current votes:



Spoiler




Time until Night two end/ Day two start: Friday 20 @ 4 PM EST

Time until Day one end/ Night two start: Thursday 19 @4 PM EST

Ankeli(0) -- [Sathoris[1]]

Bad Ash(0) -- [Ankeli[1]]

Caluin Graye(0) -- [Valhauros[1]]

CoolguyBad(0) -- [Goryani[1]]

Krazeyivan(0) -- [Feysal[1]]

Leopold Stotch(0) -- [Gorny[1]]

LozHinge the Unhinged(0) -- [Marahumm[1]]

Noodle(0) -- [Zarniwoop[1]]

Technomancer(0) -- [LozHinge the Unhinged[1]]

Valhauros(0) -- [Bad Ash[1]], [Feysal[3]]

Zarniwoop(0) -- [Asrrin[1]], [Feysal[2]]





Day Start/End Posts



Spoiler




Day one end

Day two start

Day two end

Day three start

Day three end

Day four start

Day four end

Day five start

Day five end

Day six start

Day six end

Day seven start

Day seven end

Day eight start

Day eight end

Day nine start

Day nine end
|||It was finally time for the grand opening of the Ravenwood Retreat. People had come from far and wide just to attend. It wasn't long after the initial opening celebration that the vacationers weary from travel began to head to their rooms. Already they were making plans on what they would do first the next day. Some planned to go skiing in the nearby mountains. Some had decided to go hiking through trails and enjoy the wilderness. Others still were planning what they'd do at the talent show. A few decided they'd just relax by the pool. Whatever they decided, one thing was for sure, they had earned this respite from their normal lives.

Vacationers:

1. Gorny

2. Leopold Stotch

3. Asrrin

4. CoolguyBad

5. Goryani

6. Feysal

7. Noodle

8. Zarniwoop

9. Valhauros

10. ThunderCat

11. Marahumm

12. Laarz

13. Bad Ash

14. Technomancer

15. Sathoris

16. Caluin Graye

17. Krazeyivan

18. Ankeli

19. LozHinge the Unhinged

At 4PM EST NIGHTTIME will officially start. You may not post until 24 hours from then(or now for that matter). All those with night actions can PM them to me anytime before day start, though the sooner the better.
|||At the first hint of the morning sun, everyone was roused from their beds and sequestered into the lobby of the Ravenwood Retreat. After waiting for an hour in the lobby with no sign you're ever going to be told what's going on, a few of you sneak off. It takes a few minutes but you finally find a spot where you can listen in on the management. After listening for a while, you find out that there are suspected mafia among the vacationers and that everyone is being detained until the authorities can arrive. However, in such a remote location as you are that could take a week or more and by then your leave time would be over. It looks like if you're ever going to get back to your vacation you're going to have find the mafia members.

Once this news is disseminated into the crowd, it doesn't take long for the lobby to descend into chaos. Accusations fly around with everyone pointing the finger at someone else.

It is now DAYTIME. Day one is going to use the accelerated start mechanic. You will all find yourself voting someone else in the voting section(or soon will). You can not unvote that person unless you vote for someone else. On further days, voting will return to normal.

Players Alive:

1. Gorny

2. Leopold Stotch

3. Asrrin

4. CoolguyBad

5. Goryani

6. Feysal

7. Noodle

8. Zarniwoop

9. Valhauros

10. ThunderCat

11. Marahumm

12. Laarz

13. Bad Ash

14. Technomancer

15. Sathoris

16. Caluin Graye

17. Krazeyivan

18. Ankeli

19. LozHinge the Unhinged

With 19 Players alive, it takes 10 votes to lynch someone and 11 votes to lock the lynch.|||Whoop! Someone forgot to die last night! :)

<waits for auto-vote machine to spin up>|||No mention of a night kill opening day? I wonder if it was pre-planned (to give us an extra day to lynch someone) or if the mafia was MIA last night.

At least I get to unpack my bags in peace, and enjoy at least one day at the resort.|||Maybe someone didn't read the part where Uraj said it was night time once the timer hits 0, and they were expecting another reply saying the night phase has started?

I know I missed it for a few hours, but then I reread the post and figured it out.|||At least there's showers and towels and hot & cold running chambermaids in the rooms.

I was half-expecting some kind of "Deliverance" back-woods wooden shack.|||my eyes burn from reading walls of text in the comm forum O_O.

No nk is a big plus, too much time in the hot tub and forgot to send it in perhaps?

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